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⏱ 5d seenβ›“ 0πŸ‘ 0β§– 1

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I know, I was learning C since I am an audio assistant irl atm out of uni and was wanting to learn how to make my own audio hardware eventually (applying for masters programs and a project I wanted to do outside of my audio/event work is using multiple microphones to map a room, people, and object in 3 dimensional space... and cuz my uncle who was a SWE before becoming a manager said that would be a good language to learn first... I have a working prototype in Godot atm that's pretty shit, should I stick with godot or swap to unity then if I am planning to utilize 3D assets?⏱ 5d↩ 1