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>AI is literally imitating the neural processes of living beings but it's probably not sentient because it doesn't have a body! No we can't prove this btw just trust us bro!⬆↩ 19
Jean-Pierre Serre's 100th birthday edition previous:⬆↩ 19
/sqt/ - simple questions thread (aka /qtddtot/) >what is /sqt/ for? Basic questions regarding maths and science. Also homework. >where do I go for advice? >>>/sci/scg or >>>/adv/ >where do I go for other questions and requests? >>>/wsr/ >>>/g/sqt >>>/diy/sqt etc. >how do I post math symbols (Latex)? rentry.org/sci-latex-v1 >a plain google search didn't return anything, is there anything else I should try before asking the question here? scholar.google.com >where can I search for proofs? proofwiki.org >where can I look up if the question has already been asked here? warosu.org/sci eientei.xyz/sci >how do I optimize an image losslessly? trimage.org pnggauntlet.com >how do I find the source of an image? images.google.com tineye.com saucenao.com iqdb.org >where can I get: >books? libgen.rs annas-archive.org stitz-zeager.com openstax.org activecalculus.org >articles? sci-hub.st >book recs? 4chan-science.fandom.com/wiki//sci/_Wiki math.ucr.edu/home/baez/physics/Administrivia/booklist.html >online courses and lectures? khanacademy.org >charts? imgur.com/a/pHfMGwE imgur.com/a/ZZDVNk1 >tables, properties and material selection? www.engineeringtoolbox.com www.matweb.com www.chemspider.com Tips for asking questions here: >avoid replying to yourself >ask anonymously >recheck the Latex before posting >ignore shitpost replies >avoid getting into arguments >do not tell us where is it you came from >do not mention how [other place] didn't answer your question so you're reposting it here >if you need to ask for clarification fifteen times in a row, try to make the sequence easy to read through >I'm not reading your handwriting >I'm not flipping that sideways picture >I'm not google translating your spanish >don't ask to ask >don't ask for a hint if you want a solution >xyproblem.info⬆↩ 25
I vibe-coded a physics engine just to prove my point. If you still think its A, you are just wrong. portalphysics dot xyz⬆↩ 24
>in A, it is an intrinsic property of the cube relative to it's reference frame This is nonsense. No, you can't just declare that velocity is now an intrinsic property of an object. >no, the orange portal moves relative to me, the cube looks like it is moving relative to my view through the blue portal, but this illusion is caused by the movement of the orange portal This is your mistake. The distance between you is objectively, measurably decreasing. >much like a cube isn't moving towards me when i walk past it, if i stop on the way, it does not launch towards me. This is because of the forces involved (or lack thereof), not because the motion between you was "illusory". >portals (inherently) don't fucking exist Intellectual cowardice. The concept of portals as they appear in the game inherently create different frames of reference and that's not up to interpretation. >it is not, it really breaks you brain that we don't think you're clever for knowing what two different reference frames are, doesn't it? I don't think I'm clever, I just think you're exceptionally not clever. Nothing "breaks my brain" hjere, it's just plain to see that you don't know what you're talking about. >wrong, the distance between you and the cube remains the same throughout Objectively false claim. >the distance through the portal is irrelevant Handwaving. >yes, and in A there is no other frame to be relative to Which is why A is objectively wrong. >the entire picture is the frame of reference I thought you said you understood frames of reference?+

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>If you were on the output side of the portal, watching the cube fly out of said portal you would describe that as a launching. Is a train launched out of a tunnel? >If you are proclaiming that there is a distinction between reference frames on the input side vs the output side then you are necessarily describing a discontinuity. I am describing portals. The whole point here is that they run into each other. You can be looking at the same cube in two ways, both in front of you and through the portal, and conclude that, from your frame of reference, it is stationary and it is moving, even before going through the portal. So which is it? That's the whole point here. But the transition through the portal is continuous and the motion is uninterrupted. It does not suddenly "switch" from one frame of reference to another, because again, this is merely a way of describing things. >Absolutely nobody is confused about this. Nobody. You certainly appear to be. But perhaps you don't even notice what it is you're missing. >Certainly not the A side. lmao, it's one thing your side always struggles with. You can say "yes I understand it's relative" and then immediately add "but the cube is objectively stationary!" >What's clearly confusing you, despite people telling you this over and over again, is that the people advocating for A are not treating the input side as a distinct reference frame from the output side at all. They're the same local frame of reference. That's ironically, the opposite of what you're doing. How can the cube be stationary and moving in the same frame of reference? And why does it suddenly stop in the frame of reference in which it is moving? You are explicitly telling me that the distinct frame of reference in which the cube is stationary supersedes all others. The only person you've managed to confuse here is yourself.+ 1

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Newtonian physics cannot explain why the cube's speed would suddenly drop to 0 once the blue portal stops (scenario 16). You cannot deny that the cube has velocity in world space after it crossed the orange portal and before the blue portal stops. Therefore it has kinetic energy, and that energy cannot vanish for no reason. Unless it was glued to the piston. Therefore the only plausible explanation is that it keeps its speed up and gravity pulls it back down.+

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+ 21
Booster 22 Static Fire edition⬆↩ 40