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unironically i'd say fucking bevy is your best bet. claude is very good at rust. or godot with rust api. tree.js is a good lib but you're not gonna write anything serious in js.
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I'm using Bevy and it's working great so far, but my game isn't very ambitious of course. Claude also built me an editor with egui, that basically allows me to do the shit it's really bad at, like adding new enemies and segmenting them into limbs with break/cut points and appropriate animations. Also allows me to create weapons, maps and replace the awful logs it placed in all the terminals.
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