𓁟 host1.bitchan.one

Opening Day Edition post your current progress and what you managed to do with AI. Progress Day: https://rentry.org/aigd-jams /agdg/: >>>/vg/agdg /agdg/: >>>/g/gedg Agentic Debugger: https://www.jetbrains.com/help/idea/agentic-debugging.html Requesting Help -Problem Description: Clearly explain your issue, providing context and relevant background information, make no mistakes. -Relevant Prompt or Content: If applicable, include relevant code, configuration, base prompt, or content related to y…

⧖expiring ~15d0/29 kept2w ago

𓀐 @pxYcVyPB

⏱ 2w 👍 0

⬆ upvote 0

[⇥] sort oldest ⏱
filter [-]
𓀐 @C*paBFEL: >>110133946 No downsides then? The Youtuber I learned three.js from made a ktx2 conversion tool for the web and it seems too good to be true.+

⬆ upvote 0↩ reply 0

𓀐 @dNC2rrZ6: >>110133470 What do you mean? Think of it like this >Store game on github pages, no different than storing game on steam >User opens it, it downloads in real time, user plays it >button pops up saying "Like this game? Download it to system" and it saves to OPFS >the library looks at github so any time there's git diffs, when the user comes back they're only downloaded updated file chunks >The game itself still lives on the user's system and is moddable It's like the browser is becoming Steam Cl…+

⬆ upvote 0↩ reply 0

𓀐 @MnoMK6pB: Guess the Engine. I'll give you a hint: This is raytracing and nanite.+

⬆ upvote 0↩ reply 0

𓀐 @YNpctpgT: How much can you do with the lowest paid plan on claude? Is it enough to make a whole 3D game or do the tokens run out after doing a few 3d models or something?+

⬆ upvote 0↩ reply 0

𓀐 @Gv5CYtS-: >>110130722 You will never be a real developer You have no skill, you have no creativity+

⬆ upvote 0↩ reply 0

𓀐 @zfV3ty~o: You know what, yeah, maybe a real AI thread is going to be better than dealing with the schizos, hopefully the moderation on /g/ is better. >>110130830 You will be my anchor now, congrats. So, I had already added most of the dragons (I still need to work on the models, and the balance is all over the place), but I also added ground units; which will serve as mostly mana farmers for the player and will just proceed to fuck shit up from the ground: lower firepower than dragons but last much longe…+

⬆ upvote 0↩ reply 0

𓀐 @bzsQdZRw: Anyone decompiling old games? God, it takes fucking forever to translate and binary verify on a local model. At least I managed to find a correct compiler for that+

⬆ upvote 0↩ reply 0

𓀐 @QM4j8aas: While I can 3D model and code on my own, I'll admit after seeing a video using Claude (I think) modding GTA San Andreas it got me thinking about how hard it would be to make something similar to a 3D era GTA game but use the saved detail on models and builds on interiors, vehicle physics, and generally making the world feel more lived in with a fairly small city. I'm not sure how far along this tech is yet, but from what I've seen looks promising if only to offset me being a single developer an…+

⬆ upvote 0↩ reply 0

𓀐 @YjoSEDeC: >>110132928 Conceptually the idea was more or less using it to help me prototype something quicker than otherwise and then slowly replace what I can or optimize any mods it puts out, while making the key models and sounds myself, coding what I can here and there. I figure it's a decent enough use case similar to how I use AI when I'm out of ideas for poses and gen a batch and then use those like I would any reference photos and draw the art myself. Which is to say, I have a varied skillset enou…+

⬆ upvote 0↩ reply 0

𓀐 @pSnaUgLK: >>110133058 There's no actual drama from real people, it's all falseflagging and then autists falling for the troll and getting mad over it. If the retards in agdg wanted to make actual video games, they'd be working on making video games or at the very least discuss the topic, the only people that do both are fags using AI; that's all there is to it. Now fuck off back to your thread before you attract them here. >>110133053 I'm doing very low poly (ps1-early ps2 era) models in my games, my inf…+

⬆ upvote 0↩ reply 0

𓀐 @PzUXY4Ek: Now that rendering, performance, and coding is about to be solved; What's the solution to assets boys?+ 1

⬆ upvote 0↩ reply 1

𓀐 @VnYFxF9q: >>110133830 Well the best thing obviously would be to have computer graphics programming experience so you know how to optimize, but in lieu of that you can always ask Claude to work in *very* small steps so you can review it, and at each point ask if the chosen rendering implementation is as optimized as possible. In my experience every time I do this claude will go "you're right I did the lazy thing because I'm a bitch you actually want to do X" and you effectively have to second guess every…+

⬆ upvote 0↩ reply 0

𓀐 @xUg~m?rV: >>110134002 Alright. Noted. You have to understand when you see numbers like this, it always seems like "What's the catch?" https://x.com/iced_coffee_dev/status/2066567470668718562+ 2

⬆ upvote 0↩ reply 2

𓀐 @NGevSF4r: any anons here working on like an H game or something of the sort? I wanted to ask, but what image generation model do you use or would use?+

⬆ upvote 0↩ reply 0

𓀐 @NiaXE_Td: >>110134571 ah novel ai... I heard it has improved since last I used it which was back in 2023 >>110134637 yeah local sounds nice because obviously who wants to pay for a subscription, though don't they require a beefy PC? And loras are basically the art style, correct? >>110134638 I'll have to try out for different things, its just that with NAI keeping the consistency of a character might be tricky >>110134807 Illustrious and Anima, neat! But as I said before, don't they need you to have a be…+

⬆ upvote 0↩ reply 0

𓀐 @eUno4JAs: Are you guys slopping up the art or just code? I actually wanted to learn the art side of things. Making textures, 3d modeling etc+

⬆ upvote 0↩ reply 0

𓀐 @ZVFMyD~Z: Are any of you scared of someone cloning your games?+

⬆ upvote 0↩ reply 0

𓀐 @G2rWuU=5: Just curious as I may want to add more AI usage for gamedev, currently I just use free AI and ask it questions and then usually use the knowledge to build out the code myself. Nothing too complex, the last time I tried complex it only partly worked with some of the code just not working as intended. Spent a few days trying to get it fixed yet the AI kept failing, had to figure it out without it. Anyways what AI's do you guys use and in what capacity? What kinda game? I assume the kind of game h…+

⬆ upvote 0↩ reply 0

𓀐 @kCaMtYCi: Vibegods, what is the best setup today to generate low poly pixelart textured models like megaman legends and shit? I keep seeing things that look like abominations with mixels and fucked geometry.+

⬆ upvote 0↩ reply 0

𓀐 @qdzZyFFv: >>110142544 >>110142461 you guys will have to grow a backbone if u gonna try to ship vibeslop. The shit u get here is nothing compared to shit u'll get from players lol+

⬆ upvote 0↩ reply 0

𓀐 @3h2wDveP: >>110142544 >>110142627 >>110142325 here I'm not attacking AI nor anti-AI, I'm using AI to help me with plenty of things, like answering me questions, or help me with coding. But I'm using it the old way, merely treating it as a search engine. Right now, I'm thinking of leveling up and set up a whole AI workflow on my PC so I can start vibe coding too. But the results I see here is so bad, I'm having second thoughts. I just need to know if this is a problem of >The AI, for being overhyped, and…+

⬆ upvote 0↩ reply 0

𓀐 @zjKj=Y5H: do you just rawdog an agent on your main pc without sandboxing? this looks cool and i'd like to join you but as a wangblowsfag WSL2 looks like a pain if i want it to constantly operate windows-native tooling for practical gamedev...+

⬆ upvote 0↩ reply 0

𓀐 @xL?kwMxE: >>110151586 it's thread #1, the local fauna has not noticed it yet and no marketing budgets are currently allocated by any company+

⬆ upvote 0↩ reply 0

𓀐 @Au4Q8HNe: So how "solved" is assets? Could I make an MMORPG with most assets just taken from sketchfab? Can I get an AI that changes sketchfab assets in blender for me?+

⬆ upvote 0↩ reply 0

𓀐 @wgYvtQSF: Anyone multiplayer devs here? I want to talk about SpaceTimeDB and making a vibecode pack for it :( >>110152347 It's a single schizo that's been seething in /gedg/ just ignore him+

⬆ upvote 0↩ reply 0